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Tutorials: Rigging a mesh for 3D Animation

This page contains a series of five video tutorial demonstrating the rigging process in Maya. It covers different common methods for biped humans, fish and quadruped animals.

Rigging part 1: Maya 2019 HIK, Quick Rig and Paint Skin Weights Tools
Rigging part 2: Maya 2019 Using HIK Interactive Skin Bind & Paint Weights Tools
Rigging part 3: Maya 2019 HIK Rigging and UV layout for a Box Modelled Character
Rigging pt4: Maya 2019 Rigging a Fish
Rigging pt5: Maya 2019 Rigging a Quadruped Binding a Cat Skeleton with IK handles

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