Categories
Tutorials

Tutorials: Animation

Some tutorials showing animation methods.

3D Animation Week2: Motion Paths for Vehicle Animation using Maya & Unity
3D Animation Week2 Keyframe Car Animation
3D Animation – Maya Camera Sequencer, Maya software & Arnold redering
week 5 – Maya Character Animation – Using HIK retargeting motion capture clips & the Time Editor
Creating an eye control rig to key frame a character’s gaze
Categories
Tutorials

Tutorials: Motion Builder retargeting motion capture animation

Demonstrations of methods using mocap data in Motion Builder

MotionBuilder Non linear Animation Part 1
MotionBuilder Non linear Animation Part 2
Motionbuilder – Constraining props to motion capture markers
Storing poses in Motionbuilder to keyframe hand gestures
MotionBuilder part 1 – Using actors & motion capture data
MotionBuilder part 2 – Use an actor to drive a character
Categories
Tutorials

Tutorials: Workflows for Unity and Maya

A series of introductory tutorial videos for those who are new to 3D digital media sotware. It is designed to demonstrate methods and workflows using Unity and Maya.

Masterclass 01 ^|^ Quickstart for 3D artists, Workflows for Maya to Unity by John Twycross
Masterclass 02 ^|^ Phisically Based Shaders – Using Stingray PBS materials from Maya to Unity
Masterclass 03 ^|^ Modelling a Sword; Manipulating Polygon Primitives using the Modelling Toolkit
Masterclass 04 ^|^ Modelling a Mug in Maya for a Unity Game
Masterclass 05 ^|^ Modelling a Sofa using Booleans & Multicut Tool
Masterclass 06 ^|^ Modelling Level of Detail LOD Houses in Maya for Unity3D
Masterclass 06 ^|^ Look development in Unity3D
Categories
Tutorials

Tutorials: Rigging a mesh for 3D Animation

This page contains a series of five video tutorial demonstrating the rigging process in Maya. It covers different common methods for biped humans, fish and quadruped animals.

Rigging part 1: Maya 2019 HIK, Quick Rig and Paint Skin Weights Tools
Rigging part 2: Maya 2019 Using HIK Interactive Skin Bind & Paint Weights Tools
Rigging part 3: Maya 2019 HIK Rigging and UV layout for a Box Modelled Character
Rigging pt4: Maya 2019 Rigging a Fish
Rigging pt5: Maya 2019 Rigging a Quadruped Binding a Cat Skeleton with IK handles